EVERYTHING EMANUELLE
by Stewart J. McAbney

Review: David Whyld

I was expecting to like this one (MileOut's first game since Panic) but it left me quite disappointed. It's certainly well written and engaging up to a point, but it also seems vaguely pointless. There's no score system so it's difficult to judge whether you're actually making progress or not, and while the multiple endings of the game are a nice touch they don't really seem to indicate if you achieved anything. Ultimately I was left with the impression that this was an attempt to do something different and while it succeeds at being different it doesn't succeed very well.

4 out of 10