GET TREASURE FOR TRABULA
by DuoDave

Review: David Whyld

With a little more descriptive text, I might have quite enjoyed this one but as it happened I found it quite annoying. Okay, any game written in an hour is going to have parts that seemed rushed and in all fairness there were a lot of locations here for a game completed in such a small period of time. Even so, I found myself very frustrated by having to unlock the shabby hut and open the shabby hut before I was able to enter the shabby hut. Once inside I encountered several chests which had to be unlocked and opened. Strangely enough, the iron chest had to be opened twice before I could get into its contents.

All in all, an interesting idea that really didn't suit the one hour comp and would have been better done as a full size game.

4 out of 10